The Critics Are Digging the Series, Boet:
2011 Ignatz Award Nominee: Outstanding Series
Winner, Prix special du Jury (Jury Prize), 2010 Festival International de la Bande Desinée d'Angoulême
"Joe Daly's wildly odd series of archly-told adventure comics continues. What a great initial run of books we've seen from South Africa's Daly, and this one may feature his most potent cartooning yet." Tom Spurgeon, The Comics Reporter
"Anyone who ever got into fantasy role-playing games during their early adolescence no doubt remembers how those early forays into heroic adventuring could be fraught with profane characters, ludicrous moments during breaks from the quest at hand, and the strange, often puerile creations of a hormonally charged dungeon master. All of those elements fuel the entertaining world that Daly drops readers into... With a visual style thats a gene-splicing of Charles Burnss Lynchian creepiness with an 'underground' sensibility, this quirky work is every bit as entertaining as it sounds, spouting anarchic humor in every direction." Publishers Weekly
"Dalys parody of the trek adventure the template for ripping yarns from King Solomons Mines to King Kong to Indy Jones to scads of video games is a kind of slackers SpongeBob Squarepants, earthier (of course) but as ingenuously absurd... [and] magnetically amusing." Ray Olson, Booklist
"...I had more fun reading this book than just about any other comic I’ve read so far this year. ... There’s a sort of Hergé-like mechanical perfection to his artwork; not only is it super-clean and super-crisp, but the panel-to-panel consistency is so strong that his characters sometimes don’t look drawn so much as stamped out by some sort of automatic drawing machine. ... Steve and Millennium Boy are funny — sometimes on purpose, sometimes not — and it’s a pleasure to walk around with them. ... I haven’t played an RPG since I was a teenager, but I think I’d play a Dungeon Quest one in a heartbeat." – J. Caleb Mozzocco, Newsarama
Praise for Joe Dalys previous books, Scrublands and The Red Monkey Double Happiness Book:
"Working... in a comic realist mode reminiscent of, say, the old TV series The Rockford Files (Dalys Cape Town looks a lot like shorefront Southern California), Daly couldnt be any more entertaining. His visual-narrative skills are impeccable, his ear for naturally funny dialogue nothing short of astounding." – Ray Olson, Booklist
"Joe Daly's cartoon style is great, and the colors work especially well in this book, containing two entertaining and humorous stories. Fun and goofy reading, that hints at a little more but is content to joke around as it pleases." – Jeffrey Brown
South African cartoonist Joe Daly seems to have internalized the full history of alternative comix, and in his story collection Scrublands, he produces archly funny, unsettling surreal pages that recall R. Crumb, Daniel Clowes, and Jim Woodring. – The Onion
Ranked #17 on Tucker Stone's "19 Best Comics of 2012" at The Comics Journal
In 2011s Dungeon Quest Book Two, we left our heroes, Millennium Boy, Steve, Lash and Nerdgirl, in the Temple of Bromedes as they began their initiation into the mysteries of Atlantis under the tutelage of the androgynous forest mystic, Bromedes. In this third book, our heroes complete their learning with Bromedes and are guided towards further quests in Rufford Park and beyond, to the Zuur Plateau. However, they are not yet clear of the hazards of Fireburg Forest. Resurfacing to the forest floor (after hitting the strongest weed in the universe, Orangutan Daydream), they must survive a perilous cliff path, discover moon shrines, battle wild Womraxes, endure knock-out gas, hypnagogic visions, nakedness and deprivation and, finally, embark on a desperate and courageous mission to rescue Nerdgirl from cruel Forest Bandits and retrieve their stolen equipment.
In this third book, by far the longest installment of the series so far (288 pages!), the reader is also introduced to the history and mysticism of The Romish Book of the Dead, a sexually avant-garde little forest man (who becomes the fifth member of the crew), Steves newly discovered battle warping abilities (which Millennium Boy dismisses as being a mere kundalini spasm), weapons and armor upgrades and a whole new level of bizarre comedy, rousing adventure and ass-kicking action all staged in front of fantastic backdrops replete with strange vegetation, ancient ruins and steampunk imagery.