Train-hoppers, hitchhikers, drunken bar fights, clowns, amnesia, abandoned amusement parks—these are just a few examples of the myriad gritty and poignant imagery to be found between the covers of Tim Lane's new book, The Lonesome Go. This hefty, 296-page behemoth has landed on our desks, leaving us feeling both somewhat nostalgic for and perturbed by these stories, mythologies, and symbols, which shine a glaring light into the seedy underbelly of America.
This deluxe, lovingly-designed slipcase is for The Complete Zap Comix, and we are incredibly excited to be able to show you this first glimpse of what the final product will look like. The comprehensive collection will include every single issue and cover of Zap produced, as well as the unpublished 17th issue and the mini comic jam Zam—a deservedly luxurious homage to the vanguard of underground comics artists of our time.
Doctors is in the house! That is, advance copies of the newest graphic novel out by Dash Shaw have arrived at our office. The premise: doctors have developed a medical device—dubbed the Charon—that can lift recently-dead patients out of their self-created afterlife and revive them. For those who can afford the expensive procedure, it can be an irresistible attempt to cheat death.
This tautly crafted story spans just 96 pages, and it is as much about the interpersonal relationships that develop between doctor and patient during this traumatic procedure as it is about exploring the concepts—and subsequent repercussions—of reviving the dead.
Equal parts curated trash-culture imagery and multimedia collage—interspersed with exposition on the relationship between art and trash—the 220-page, full-color SuperTrash is an assault on the senses. This new title by Jacques Boyreau, a sequel to his 2002 work, Trash: The Graphic Genius of Xploitation Movie Posters, delves into the gonzo archives of 20th century design to seek out and dissect the co-dependencies of art and trash.
We're pleased to unveil the final cover art for a new collection of related short stories from Richard Sala. In a Glass Grotesquely features the antics, plots, and twists of the mysteriously masked, diabolical villain only known as Super-Enigmatix and his loyal army of female commandos. The stories are drawn in Sala's signature cheerfully vivid watercolors and filled with his equally cheerful dark tongue-in-cheek humor.
Tied loosely together by the experience of wandering, the collection of short stories in The Lonesome Go represents Tim Lane's continued exploration of "existential Americana." And the richly-drawn, detailed pages invite contemplation, rereading, and a wandering experience for the reader as well.
At Comic-Con last week, we completely sold out of our booth copies of Lucy Knisley's upcoming travellogue, An Age of License! For those of you who weren't able to snag a copy then, here is a peek inside Knisley's latest memoir. More photos and video to come soon, and the book is due to land on bookstore shelves and at our warehouse in September.
Featuring approximately 75 full-color portraits of the pioneering legends of American comic books, including publishers, editors, and artists from the industry's birth in the '30s, through the brilliant artists and writers behind EC Comics in the '50s. All lovingly rendered and chosen by Drew Friedman, a cartooning legend in his own right. Featuring subjects popular and obscure, men and women, as well as several pioneering African-American artists. Each subject features a short essay by Friedman, who grew up knowing many of the subjects included (as the son of writer Bruce Jay Friedman), including Stan Lee, Harvey Kurtzman, Will Eisner, Mort Drucker, Al Jaffee, Jack Davis, Will Elder, and Bill Gaines. More names you might recognize: Barks, Crumb, Wood, Wolverton, Frazetta, Siegel & Shuster, Kirby, Cole, Ditko, Wertham... it's a Hall of Fame of comic book history from the man Boing Boing calls "America's greatest living portrait artist!"
Frank is, as everyone knows, Jim Woodring's bestselling cartoon character. Jim, on the other hand, is Woodring's cartoon alter ego, the fictional doppelganger who has for 30 years inhabited Woodring's alternate universe where shifting, phantasmagoric landscapes, abrupt, hallucinatory visual revelations, and unexpected eruptions of uninhibited verbal self-flagellation are common- place. Jim is a mind-bending collection of all of Woodring's best non-Frank creative work — comics stories, prose stories, drawings, and paintings, with a new introduction and afterword by the man himself. Abounding in metaphors if you choose to see them and naked self-disclosure if you don't, this volume of comics, prose, and images — collected here for the first time — is a bounty of Woodring's inspired artistry.