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Page 6 of 7
gg: So you believe in art for art's
sake.
kw: Certainly. One of the questions
that I can never really satisfactorily
answer when I ask myself
or when people ask me is, "If you
don't care what anyone thinks, and
if you're doing this for you, then
why do you even put it out there?"
And I don't know if I could ever really
come up with a good answer
for that, except what I said earlier
about trying to figure things out,
like trying to figure out what it all
means, or what it means to be alive
or whatever. We all do these things,
and we all bounce our attitudes off
of other people's efforts.
gg: Well, yeah, even if you don't care
about the reader per se, all art has to
be based on experience, and experience
is communicable.
kw: And when I say I don't care, I
mean, don't get me wrong, I have
an ego like anybody else, I'm not
some kind of monk up here just
sending pages out. I read reviews,
[Groth laughs], I like it when they
say good things, I don't like it as
much when they say bad things. I
certainly do like when people connect
with something I do, that's
obviously pretty neat, because I
know how I feel when something
touches me on any number of
levels. Obviously, I like that, but
if you start doing that, if you start
worrying about what works, what
doesn't, what they like, what they
didn't, and you start tailoring your
work to that, I don't want to do
that, I don't want to do that any
more.
 From Where Hats Go gg: You're like Bush, you don't read
the polls. [Wolfgang laughs.] You're
your own man [sarcastically].
In a story like Where Hats Go, to
me, the important thing is not so
much the story as it is the telling.
kw: Yeah, it's the classic journey.
It's little subtle things in there,
that I just learned about myself
and about relationships and how I
deal with them without getting too
heavy-handed here.
gg: And you learned that because
you had to work through it in order
to finish the story, in order to...
kw: Exactly, and when you're doing
things wordless, to tell the story
actually because you're forced to,
how am I going to get this across?
It's really easy to do a wordless
story about making a sandwich
and you get a bellyache from it,
and it's real easy to do just do a
rollicking... Well, not easy, I'm
sorry, I shouldn't say that, a rousing
physical-based adventure. It's a
lot easier to come up with devices
to get certain things across when
it's a guy running around, let's say.
To convey emotions is a little more
difficult. It forces you to examine
every aspect, more aspects that you
were considering before, because
suddenly you don't have this tool. I
don't have time to do formalist exercises
and things like that. Most of
the drawing I do is for a finished
page. Although at one point, I
started doing wordless stuff as an
exercise to teach myself something,
I never thought I was going to learn
the things that I did, I don't know,
it sounds silly, I'm sorry. [Laughs.]
gg: No, no, it doesn't.
I have two versions of Where Hats Go, and I noticed that you redrew
a lot of it from the 1st to the 2nd
version.
kw: One of the minicomics.
gg: Yeah. And the reason you did
that is because you were dissatisfied
with the pen-and-ink version? I ask
because you completely changed the
compositions and drawings and the
sequence.
kw: Yeah, there were some things
done that I think needed to be
elaborated, and that's one thing
where it's great to have somebody
else looking at it, in that case Jordan
[Crane] was editing this thing,
which was incredibly helpful, and
sometimes frustrating. When you
draw an entire page, it's one panel,
and it doesn't work, I think just naturally
your brain is telling you, "No
no, it's fine, it's fine." [Groth laughs.]
We're all our harshest critics when
it comes down to [it], but I think
sometimes it takes that person to
point out that thing you wouldn't
even allow yourself to think about.
And when the drawing looks very
very pretty, well then obviously it
should be there. Look at that thing.
I think that sways you. And there
were a lot of full-page drawings,
you know. So when Jordan calls me
up and says, "I can't even tell what's
going on. What's he holding? What
is that? This just makes no sense."
Well, Jordan's a guy who reads
comics, and if he's not going to understand
it, chances are the average
guy at Barnes and Noble certainly
isn't going to understand it.
It's good to have someone just for
that. It's almost, you're proofreading
rather than just simply editing,
just checking for flow where
I think if you know the story and
you're that close to it, you know
these characters, you know everything
about them, you're likely to
miss certain gaps in the narrative.
So yeah, there were a number of
reasons to redraw. Some where it
needed to match up better, with
the change in drawing styles.
Sometimes things were redrawn
because they were originally just
bad [laughs], just lousy. Sometimes
there was simply a better way to
tell it.
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